Create a model in Zbrush and export it to Maya.
In this tutorial Ashley Lyndhurst illustrates how to:
- Make a model in ZBrush
- Export that model in Maya 2015
- Modify that model to suit purposes
- Use Maya Bonus Tools to create a UV map
- Texture the model in PS.
- Apply the texture and bump map.
http://area.autodesk.com/bonus_tools -- Go here to get bonus tools.
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Tagged @ MAYA
Tagged @ modeling
Tagged @ ZBRUSH