Create a model in Zbrush and export it to Maya.
In this tutorial Ashley Lyndhurst illustrates how to:
- Make a model in ZBrush
 - Export that model in Maya 2015
 - Modify that model to suit purposes
 - Use Maya Bonus Tools to create a UV map
 - Texture the model in PS.
 - Apply the texture and bump map.
 
http://area.autodesk.com/bonus_tools -- Go here to get bonus tools.
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Tagged @ MAYA
Tagged @ modeling
Tagged @ ZBRUSH
