FREE TUTORIAL 3DS MAX PHOTOSHOP ZBRUSH BLENDER CINEMA 4D MAYA MODO AFTER EFFECTS UNREAL ENGINE CORONA

Making of Small Luxury Bathroom - Tip of the Week

Download files Here

Breaking down a scene from Archinteriors vol. 39, inspired by Chalet Black Pearl.

This small, but luxury bathroom is placed in Chalet Black Pearl built by Philippe Capezzone, owner and designer of the 5* Hotel Kilimandjaro in Courchevel 1850. Chalet Black Pearl is a mix of contemporary design mingled with traditional Savoyard stone and classic woodwork panelling. Finished with Andrew Martin materials and furnishings together with many local Savoyard artefacts. Interior scene was made in 3ds Max and V-Ray by Kuba Dąbrowski from Evermotion. It is scene 09 from Archinteriors vol. 39. You can buy Archinteriors vol. 39 collection in  Evermotion Shop. This Tip of the Week focuses on lights, camera, render settings and the method we used for walls and floor creation.
Click on image to enlarge nr_AI39_009_PP_738.jpg
Final image after post-production. We had to deal with very small surface, but it has some extraordinary materials and nice wall finishing that we achieved with external tools. More on that later.

 
Click on image to enlarge nr_AI39_009_wire_740.jpg
Wireframe view.

Click on image to enlarge nr_reference_737.jpg
Reference photo. We think that Kuba matched it pretty closely :)

Click on image to enlarge nr_AI39S09_0034_1_735.jpg
View from camera.

Click on image to enlarge nr_AI39S09_0033_2_734.jpg
Top view. Kuba modeled two rooms - a bathroom and a room that is visible through doorway.

Click on image to enlarge nr_AI39S09_0032_3_733.jpg
Isometric view of interiors.

Click on image to enlarge nr_AI39S09_0031_4_732.jpg
Camera settings. Camera is placed near the wall, it has quite small FOV (21 mm).


Click on image to enlarge nr_AI39S09_0030_5_731.jpg
Light settings. Kuba placed one light behind small bathroom window.

Click on image to enlarge nr_AI39S09_0029_6_730.jpg
Another light was placed above the camera.


Click on image to enlarge nr_AI39S09_0028_7_729.jpg
Our "sun" - Target direct Light settings.

Click on image to enlarge nr_AI39S09_0027_8_728.jpg
Spot light brings out the details of the stone wall.


Click on image to enlarge nr_AI39S09_0025_10_726.jpg
Another vray light is placed behind big window in bedroom.

Click on image to enlarge nr_AI39S09_0026_9_727.jpg
Vray lights listed.

Click on image to enlarge nr_AI39S09_0024_11_725.jpg
Floor plane with mosaic material.

Click on image to enlarge nr_AI39S09_0023_12_724.jpg
Floor material settings.

Click on image to enlarge nr_AI39S09_0022_13_723.jpg
Marble wall material.

Click on image to enlarge nr_AI39S09_0021_14_722.jpg
Stone wall was made in a specific way. Kuba made 5 different stone elements and then he scattered them with Forest Pack. Each stone is also randomly rotated by 90, 180 and 270 degrees, which gaves 4 more variations. So we have 20 stone variations. After scattering, Kuba randomized position of stones to achieve uneven wall surface. Stone wall has a material that uses 8 submaterial that have different color variants. So we have 20 stone variations x 8 colors = 160 different faces. It is enough to achieve realistic look.

Click on image to enlarge nr_AI39S09_0020_15_721.jpg
One of stone elements.

Click on image to enlarge nr_AI39S09_0019_16_720.jpg
Stone wall material. Multi-Sub Vray material with 8 submaterials.

Click on image to enlarge nr_AI39S09_0017_18_718.jpg
One of submaterial settings. The rest of them has different color correction settings (hue, brightness, saturation).

Click on image to enlarge nr_AI39S09_0016_19_717.jpg
Ceiling.

Click on image to enlarge nr_AI39S09_0015_20_716.jpg
Ceiling material consists of two submaterials.

Click on image to enlarge nr_AI39S09_0014_21_715.jpg
Ceiling Material 1.

Click on image to enlarge nr_AI39S09_0013_22_714.jpg
Ceiling material 2.


Click on image to enlarge nr_AI39S09_0012_23_713.jpg
Floor plane in the bedroom.

Click on image to enlarge nr_AI39S09_0011_24_712.jpg
Floor plane in the bedroom - mesh.

Click on image to enlarge nr_AI39S09_0010_25_711.jpg
Bedroom floor material.

Click on image to enlarge nr_AI39S09_0009_26_710.jpg
Mirror - a simple plane.

Click on image to enlarge nr_AI39S09_0008_27_709.jpg
Mirror material.

Click on image to enlarge nr_AI39S09_0007_28_708.jpg
Tap model.

Click on image to enlarge nr_AI39S09_0006_29_707.jpg
Tap material.

Click on image to enlarge nr_render_settings_736.jpg
Render settings.

Click on image to enlarge nr_AE_39_09.RGB_color_739.jpg
Raw render lacks contrast, we need to enhance levels in Photoshop.

Click on image to enlarge ps_stack_3.jpg
We didn't make very time-consuming post-production. The layer that affects render most is Curves layer. Kuba added VrayReflection, Specular and Lighting layers on top of it (Reflection and Specular - screen with 10% opacity, Lighting - Soft Light with 10% opacity). Then Kuba sharpened it a bit and put vignette layer on the top.


Click on image to enlarge nr_AI39_009_PP_738.jpg
Final render after post-production. Thanks for reading! :)

Download files Here


@



Making of Small Luxury Bathroom - Tip of the Week