A time saving graph-snippet for extracting individual tiles or bricks from textures.
If you don't have time for tutorial, you can download tutorial files and use a snippet right away. What it does? The snippet is made for fast tiles extraction from textures. you just enter number of columns and rows and this little piece of code does the rest. You can also scale and offset tiles.
In this tutorial you can learn how to make the snippet. It uses multiple UVW XForm operators to separate the controls for the U and V axes. In addition, we automatically adjust the segments UVWs so that they scale to fit an individual brick to save you from having to manually adjust the UVW coordinates on the source geometry.
Mapping Tiles and Bricks from iToo Software on Vimeo.
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Tagged @ MAKING OF
Tagged @ Texturing